Summary
Pivoting to a PvPvE framework with a focus on building immersive worlds, realistic sound design, and a satisfying gameplay loop.
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Pivoting to a PvPvE framework with a focus on building immersive worlds, realistic sound design, and a satisfying gameplay loop.
From six developers chatting in an apartment to the very first designs, gameplay mechanics, and ARC enemies, take a look under the hood at the early days of the game's development.
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